Methods
Methods of HomingCast
These methods are accessed as HomingCast.YOUR_METHOD
SpawnProjectile
Creates a projectile and activates it
HomingCast.SpawnProjectile(constructorArgs: ProjectileConstructorArgs, projectileSettings: ProjectileSettings?, physicsSettings: PhysicsSettings?): Projectile
CreateProjectile
Creates a projectile
HomingCast.CreateProjectile(constructorArgs: ProjectileConstructorArgs, projectileSettings: ProjectileSettings?, physicsSettings: PhysicsSettings?): Projectile
ActivateProjectile
Activates a projectile making it start simulating
DeactivateProjectile
Deactivates a projectile making it stop simulating
StepProjectile
Steps a projectile
TerminateProjectile
Terminates a projectile firing OnProjectileDestroyed callback
The Reason which will be returned in OnDestroy callback
The default value is nil if omitted
IsRunning
Checks if HomingCast simulation is running
Start
Starts HomingCast simulation
Stop
Stops HomingCast simulation
SetProjectilePart
Sets a projectile part for the projectile